Set up, diagnose, and fix pixel perfect 2D rendering in Unity projects. --- ⚠ There Are Two Completely Separate Implementations Pixel perfect rendering in Unity is not one system — it is two separate, incompatible implementations, one per render pipeline. Always detect the pipeline before writing or diagnosing any code. | | URP | Built-in | |---|---|---| | Component | | | | Package | Built into URP — no extra install | v6.0.0+ | | API style | Enums ( , ) | Booleans ( , , ) | Do not install in a URP project. → Always call first ( ), then branch your setup, diagnostics, and fixes based on the r…