Phaser 4 -- Actions & Utility Functions Phaser.Actions namespace for batch operations on Game Object arrays, plus Phaser.Utils.Array, Phaser.Utils.Objects, and Phaser.Utils.String helper functions. Related skills: ../groups-and-containers/SKILL.md, ../sprites-and-images/SKILL.md --- Quick Start --- Core Concepts The Actions Pattern Every Action in follows the same pattern: 1. First argument is always an array of Game Objects (or any objects with the required public properties like , , , etc.). 2. Returns the same array , enabling chaining or pass-through. 3. Works with Groups by passing . 4.…