A-Frame WebXR Skill When to Use This Skill - Build VR/AR experiences with minimal JavaScript - Create cross-platform WebXR applications (desktop, mobile, headset) - Prototype 3D scenes quickly with HTML primitives - Implement VR controller interactions - Add 3D content to web pages declaratively - Build 360° image/video experiences - Develop AR experiences with hit testing Core Concepts 1. Entity-Component-System (ECS) A-Frame uses an entity-component-system architecture where: - Entities are containers (like in HTML) - Components add functionality/appearance to entities - Systems provide glo…