Audio & Sound Systems Audio Architecture Audio Programming Unity Audio Manager FMOD Integration Spatial Audio Music Systems Adaptive Music State Machine Mixing Guidelines | Bus | Content | Target Level | |-----|---------|--------------| | Master | Final mix | -3dB peak | | Music | BGM, Stingers | -12dB to -6dB | | SFX | Gameplay sounds | -6dB to 0dB | | Voice | Dialogue, VO | -6dB to -3dB | | Ambient | Environment | -18dB to -12dB | 🔧 Troubleshooting Optimization | Platform | Max Voices | Compression | Streaming | |----------|------------|-------------|-----------| | Mobile | 16-32 | High (V…