Behavior Trees Skill Overview Expert skill for designing and implementing behavior trees for robot decision making, task sequencing, and reactive behaviors. Capabilities - Design behavior trees for complex robot behaviors - Configure BehaviorTree.CPP nodes and trees - Implement custom action, condition, and decorator nodes - Set up blackboard for state sharing - Configure subtrees and tree switching - Implement reactive behaviors and fallbacks - Debug behavior tree execution with Groot - Set up behavior tree logging and analysis - Configure timeout and recovery behaviors - Implement parallel…