UI polish This skill holds the visual polish for surfaces, icons and motion, with the exact value each detail takes. It applies once the underlying interaction is sound, and a polish finding never outranks a broken interaction. Exact values, optional polish The values below are exact, not ranges to approximate. is not , and is not . The optical nudges and the concentric padding cutoff are the exceptions. They are starting points, judged by eye. Keep the project's component library, tokens and density, and match its motion language wherever no rule here gives a value. A deliberate and consiste…