Build Isometric ARPG Build one coherent playable loop before expanding scope: title/menu, character choice, movement, one encounter, reward, progression, and continuation. Establish the production contract 1. Inspect the current game entry point, scene loop, content model, controls, save model, and tests. 2. Record the authoritative baseline before integrating dependent work. Preserve unmerged work and do not build from a stale branch. 3. Define data-driven contracts for player classes, equipment, enemies, zones, encounters, quests, and review fixtures. Keep authored content separate from run…