Cameras Camera system in Phaser 4 -- CameraManager, main camera, viewport vs scroll, zoom, bounds, following sprites, camera effects (fade, flash, shake, pan, zoomTo, rotateTo), ignore lists, filters, and keyboard controls. Key source paths: , , , , Related skills: ../game-setup-and-config/SKILL.md, ../sprites-and-images/SKILL.md, ../filters-and-postfx/SKILL.md Quick Start Core Concepts CameraManager Every Scene has a accessible via . It manages all cameras for that Scene and is registered as a plugin under the key . Key methods on CameraManager: | Method | Signature | Description | |---|---|…