Day-One Patch Every shipped game has a day-one patch. Planning it before launch day prevents chaos. This skill scopes the patch to only what is safe and necessary, gates it through a lightweight QA pass, and ensures a rollback plan exists before anything ships. It is a mini-sprint — not a hotfix, not a full sprint. When to run: - After the gold master build is locked (cert approved or launch candidate tagged) - When known bugs exist that are too risky to address in the gold master - When cert feedback requires minor fixes post-submission - When a pre-launch playtest surfaces must-fix issues a…