Game assets with fal fal runs hundreds of generative models behind one API key. Use it whenever the mod needs something that doesn't exist yet: a weapon sprite, a boss, a unit rendered from 16 angles, a tileable floor, a laser sound, boss music, a voiced line. Setup (check once per session) - Key. Create one at https://fal.ai/dashboard/keys. takes from the environment first, then the key the human stored with (a hidden prompt: the desktop keyring on Linux, through libsecret's ; an owner-only where there's no ), then in a in the working folder. shows which source is used, with keys masked. Nev…