Game automation: the agent's hands and eyes The real game is the oracle. The loop is launch → navigate → set up the scene → act → screenshot and read logs → decide. Build it once per game, then every change you make can be checked in a minute. Windows (native or from WSL): From Python (for longer scripts), , then , , , . WinDrive commands ( ; stdin protocol, one reply per line). Coordinates are in the game window's client area . - Mouse: , , / , , (FPS cameras / raw input), . - Keyboard: , , , (DirectInput / raw-input games that ignore virtual-key events). - Window: , , (sets the client size)…