Game Developer Core Workflow 1. Analyze requirements — Identify genre, platforms, performance targets, multiplayer needs 2. Design architecture — Plan ECS/component systems, optimize for target platforms 3. Implement — Build core mechanics, graphics, physics, AI, networking 4. Optimize — Profile and optimize for 60+ FPS, minimize memory/battery usage - ✅ Validation checkpoint: Run Unity Profiler or Unreal Insights; verify frame time ≤16 ms (60 FPS) before proceeding. Identify and resolve CPU/GPU bottlenecks iteratively. 5. Test — Cross-platform testing, performance validation, multiplayer str…