Glass Dark Mode Clock Skill Use When - Create a dark glass design system with frosted shells, soft beam grids, circular clock-like calibration dials, and precise sci-fi instrument framing. Workflow Scope - Apply this as a full design-system direction across background, shells, navigation, hero layout, controls, circular focal components, and motion. - Use it when the interface should feel like a premium dark instrument panel with glassy surfaces and a clock, dial, or calibration-device centerpiece. - This is not generic glassmorphism and not just a standalone radial widget. The full interface…