Godot 4.x GDScript Best Practices Guide AI agents in writing high-quality GDScript code for Godot 4.x. This skill provides coding standards, architecture patterns, and templates for game development. When to Use This Skill Use this skill when: - Generating new GDScript code - Creating or organizing Godot scenes - Designing game architecture and node hierarchies - Implementing state machines, object pools, or save systems - Answering questions about GDScript patterns or Godot conventions - Reviewing GDScript code for quality issues Do NOT use this skill when: - Working with C# in Godot (use C#…