Godot Export & Builds (4.x) Turn a project into runnable platform builds via export presets and the command line, and handle the web/dedicated-server gotchas. Targets Godot 4.7 . When to use - Use when producing a shippable build: installing export templates, creating/editing export presets, exporting from the editor or headless CLI (CI), or troubleshooting web (HTML5) and dedicated-server exports. When not to use: storefront publishing flows → / ; the networking code of a server → (this skill covers building it headless). Core workflow 1. Install export templates matching your engine version…