Genre: Rhythm Expert blueprint for rhythm games emphasizing audio-visual synchronization and flow state. NEVER Do (Expert Anti-Patterns) Audio Sync & Logic - NEVER use for rhythm sync; strictly use combined with latency offsets for sub-frame accuracy. - NEVER process song logic in ; strictly use or a conductor loop to ensure deterministic timing regardless of render frames. - NEVER use to capture hit inputs; strictly use to record the exact timestamp of the button press event. - NEVER scale engine time scale for song speed; strictly use to adjust speed and avoid globally breaking physics logi…