Inventory System Slot management, stacking logic, and resource-based items define robust inventory systems. Available Scripts inventory item resource.gd Base Resource for all inventory items, allowing for serialized item databases. item slot data.gd Reactive data structure for a single inventory slot, broadcasting changes to the UI. inventory data resource.gd Centralized Resource for managing inventory arrays, stacking logic, and empty slot finding. inventory ui controller.gd Grid-based UI controller that maps to visual slots using the "Reactive UI" pattern. drag and drop slot.gd Native Godot…