Scene Management Async loading, transitions, instance pooling, and caching define smooth scene workflows. Available Scripts background resource loader.gd Expert asynchronous scene loading with progress tracking and thread-safe transition. scene transition manager.gd Clean implementation of scene fades and transitions using Tweens and Shaders. additive ui layering.gd Managing UI overlays and menus without destroying the current world scene. node unparent reparent.gd Safe, transform-preserving reparenting of nodes between different scene trees. persistent data preservation.gd Pattern for using…