Phaser 4 — Graphics and Shapes Drawing primitives with the Graphics game object, and using Shape game objects (Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star, Triangle). Related skills: sprites-and-images.md, game-object-components.md --- Quick Start --- Core Concepts — Graphics vs Shape Objects Phaser offers two approaches for rendering primitives without textures. Graphics Game Object Created with . An imperative drawing surface — you call methods like , , / / to build up a command buffer that replays each frame. - Factory: where config is . - Supports paths,…