Hover Interaction Animations Apply Disney's 12 principles to mouse hover states. Principle Application Squash & Stretch : Cards can subtly scale (1.02-1.05) on hover, creating "lift" effect. Anticipation : Hover IS anticipation for click. The hover state previews the interaction. Staging : Hover effects should highlight the interactive element, not distract from it. Straight Ahead vs Pose-to-Pose : Define rest and hover poses precisely. Transition smoothly between them. Follow Through & Overlapping : Child elements animate after parent. Card lifts, then shadow expands. Slow In/Slow Out : Hove…