Input: Keyboard, Mouse, Touch, and Gamepad Phaser provides a unified input system accessed via in any Scene. It supports keyboard polling and events, mouse/pointer interaction with Game Objects (click, hover, drag), multi-touch, mouse wheel, and gamepad input. Input can be handled through event listeners or by polling state each frame. Key source paths: , , , , , , , , , Related skills: ../sprites-and-images/SKILL.md, ../events-system/SKILL.md, ../scenes/SKILL.md Quick Start (basic keyboard + pointer input) Core Concepts The Input Plugin (this.input) Accessed via in any Scene. It is an that h…