Layer 3D Generation Overview 3D on Layer is a chain of separate use cases, not one call. Generate the mesh, then remesh, retexture, rig, or animate it as the deliverable requires. Each stage is its own and its own run, and each takes the previous stage's output as input. | Stage | | Input | | -------------------------------- | ----------------- | ---------------------------------- | | Mesh from a description | | prompt | | Mesh from concept art | | or | | Cleaner topology, lower count | | | | New surfaces on an existing mesh | | , often | | Skeleton and weights | | | | Motion on a rigged mesh…