Layer Textures Overview A texture is not an image of a surface. It is an image whose left edge continues into its right edge and whose top continues into its bottom, so that a plane tiled with it shows no seam. A model will not do this unless the run asks for it. The mandatory step is on the run itself. Asking for a seamless texture in the prompt does not make the edges meet; the flag does. It works on any image generation or editing model, in one of two ways: - Native. A model whose capabilities report generates the wrap itself. Find one with and (an object of booleans, not a list of names).…