Liquid Glass Design System (iOS 26) Patterns for implementing Apple's Liquid Glass — a dynamic material that blurs content behind it, reflects color and light from surrounding content, and reacts to touch and pointer interactions. Covers SwiftUI, UIKit, and WidgetKit integration. When to Activate - Building or updating apps for iOS 26+ with the new design language - Implementing glass-style buttons, cards, toolbars, or containers - Creating morphing transitions between glass elements - Applying Liquid Glass effects to widgets - Migrating existing blur/material effects to the new Liquid Glass…