Mixin Pattern A mixin is an object that we can use in order to add reusable functionality to another object or class, without using inheritance. We can't use mixins on their own: their sole purpose is to add functionality to objects or classes without inheritance. Let's say that for our application, we need to create multiple dogs. However, the basic dog that we create doesn't have any properties but a property. When to Use - Use this when you need to add reusable functionality to multiple classes without creating an inheritance chain - This is helpful when you want to compose behavior from m…