Critical Rules - Do not make changes before reporting findings to the user - Follow steps in strict order; never jump ahead - STOP at every checkpoint and await the user's response before continuing - Quality is more important than speed: measure before and after every change - Always verify results in a device build; Editor audio stats are indicative only 0. Set up the execution path Every C# step below runs inside a live Editor through the Unity CLI. The skill owns getting you there — installing the CLI, confirming a connected Editor, adding the project's package, telling a genuinely absent…