Particle Physics Apply forces, fields, and constraints to create dynamic particle motion. Quick Start Force Types Gravity (Constant Force) Wind (Directional + Noise) Drag (Velocity Damping) Attractors & Repulsors Point Attractor Orbit Attractor Multiple Attractors Velocity Fields Curl Noise Field Flow Field (2D/3D Grid) Vortex Field Turbulence Simplex-Based Turbulence CPU Turbulence Collision Plane Collision Sphere Collision Integration Methods Euler (Simple) Verlet (Better for constraints) RK4 (Most accurate) File Structure Reference - — Complete force implementations - — When to use which i…