Pascal Editor Integration Overview Pascal Editor (pascalorg/editor) is an open-source 3D building editor built with React Three Fiber and WebGPU. It provides a node-based scene graph, Zustand state management, and a systems architecture ideal for AI-driven architectural generation. This skill covers the core API for creating, manipulating, and exporting building geometry. Instructions Quick Start Node Hierarchy Pascal uses a tree of typed nodes: Every node has: (UUID), , , (child IDs), (type-specific), and (marks for rebuild). Zustand Stores Creating Walls with Openings Creating Levels and Ro…