PixiJS 8.22 Rendering Set up and structure a PixiJS 8.22 application: the async , asset loading via , the / scene graph, the ticker loop, pointer events, and render groups. Pins the 8.22 API (async , unified , ). When to use - Use when starting a PixiJS v8 project, fixing a blank canvas, structuring the display list, loading textures, animating via the ticker, or handling pointer input. - Use when depends on (v8) and code does . When not to use: Phaser's scene/loader model → . 3D scenes → . PixiJS v7-and-earlier code (synchronous , , / ) needs the v8 migration first; this skill targets v8 onl…