PlayCanvas Engine Skill Lightweight WebGL/WebGPU game engine with entity-component architecture, visual editor integration, and performance-focused design. When to Use This Skill Trigger this skill when you see: - "PlayCanvas engine" - "WebGL game engine" - "entity component system" - "PlayCanvas application" - "3D browser games" - "online 3D editor" - "lightweight 3D engine" - Need for editor-first workflow Compare with: - Three.js : Lower-level, more flexible but requires more setup - Babylon.js : Feature-rich but heavier, has editor but less mature - A-Frame : VR-focused, declarative HTML…