Prototype A prototype is throwaway code that answers a question . The question decides the shape. Pick a branch Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around: - "Does this logic / state model feel right?" → LOGIC.md. Build a tiny interactive terminal app that pushes the state machine through cases that are hard to reason about on paper. - "What should this look like?" → UI.md. Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar. The two b…