Performance Notes - Take your time to do this thoroughly - Quality is more important than speed - Do not skip validation steps Quick Game (Fast Prototype) Build a playable game prototype as fast as possible. This is without the polish — just scaffold + implement the core loop. Get something on screen, then incrementally add layers with , , , , and . What you'll get: 1. A scaffolded game project with clean architecture 2. Core gameplay — input, movement, scoring, fail condition, restart 3. A running dev server you can play immediately What you skip (run these later if you want): - — pixel art…