Render Textures and Dynamic Textures Drawing game objects to off-screen textures in Phaser 4 -- RenderTexture game object, DynamicTexture for shared textures, the Stamp helper, command-buffer rendering, snapshots, procedural generation, and minimap patterns. Key source paths: , , , , Related skills: ../sprites-and-images/SKILL.md, ../loading-assets/SKILL.md, ../cameras/SKILL.md Quick Start Core Concepts RenderTexture vs DynamicTexture Phaser 4 splits texture-drawing into two layers: | | RenderTexture | DynamicTexture | |---|---|---| | What it is | Image game object + auto-created DynamicTextu…