Reverse Engineer Animation Measure motion that already exists in a recording, then reproduce it. This is the forensic counterpart to the skill (which prescribes how motion should be designed). Reference files | File | Read when | |------|-----------| | references/measurement-guide.md | Deciding what to measure, eye vs script, reading , choosing an ROI | | references/curve-fitting.md | Reading output, spring vs bezier, judging fit error, asymmetric open/close | | references/code-output.md | Emitting code for CSS, Motion/Framer Motion, SwiftUI, React Native, or UIKit | | references/choreography…