Rive Animation Principles Implement all 12 Disney animation principles using Rive's state machine and interactive animations. 1. Squash and Stretch In Rive Editor: - Create shape with bones - Animate scale X/Y with inverse relationship - Key: when 2. Anticipation State Machine Setup: 1. Create "Idle" state 2. Create "Anticipate" state (wind-up pose) 3. Create "Action" state 4. Connect: Idle → Anticipate → Action 3. Staging In Rive: - Use artboard layers for depth - Apply blur/opacity to background layers - Use nested artboards for complex scenes 4. Straight Ahead / Pose to Pose Pose to Pose i…