Roblox Architecture When to Load Load for ownership, integration, boundaries, startup, or module splits. Quick Reference Reuse proven project modules before rebuilding; inspect contracts and failure/cleanup paths. Integration workflow: full.md. Start from one owner For each behavior, name: - authoritative state and who may mutate it; - public operations and callers; - Roblox instances, connections, and tasks it owns; - persistence or network boundary; - startup and teardown conditions. Group by feature when that keeps one change together. Split server, client, and shared code only where the r…