Roblox audio Two systems coexist: - Audio API (modular, current): → → ( … ) → → , with effect objects inserted in the chain. Required for voice-chat processing, mixing graphs, analyzers, text-to-speech/speech-to-text. - (classic, still supported): one object, parented to a part for 3D or to /UI for 2D; routed through s with children. Fine for simple games and existing code. Don't mix both for the same feature; follow what the project uses. 2D audio (music, UI) with the Audio API 3D audio with the Audio API - Put an on the sound's part/attachment; wire . - Listening: controls the default (came…