Roblox input and camera Choose an approach | Approach | Use when | | --- | --- | | Input Action System ( → → ) | New gameplay controls. Cross-device bindings configured as instances, contexts you enable/disable, built-in on-screen button binding, prompt display. Recommended. | | events | Raw input, text-free hotkeys, mouse position/delta, touch gestures, device detection. | | | Legacy/simple bind-with-mobile-button; existing code. | All input handling is client-side . Send intent to the server via remotes; the server validates. Input Action System Structure (typically in , or created from a c…