Roblox Remote Events & Functions RemoteEvent vs RemoteFunction | Type | Direction | Returns value? | Use when | |---|---|---|---| | | Any direction | No (fire-and-forget) | Notifying server of player action, broadcasting state | | | Client→Server | Yes (yields caller) | Client needs a result back (e.g. fetch inventory) | | | Any direction | No | High-frequency updates where dropped packets are fine | Default to RemoteEvent. Avoid server→client — an exploiter's frozen callback stalls your server thread indefinitely. --- Where to Put Remotes Always store Remotes in . Create them from a server S…