Rust Ownership System Master Rust's unique ownership system that provides memory safety without garbage collection through compile-time checks. Ownership Rules Three fundamental ownership rules: 1. Each value in Rust has a variable that's its owner 2. There can only be one owner at a time 3. When the owner goes out of scope, the value is dropped Move Semantics Ownership transfer (move): Copy trait for stack types: Borrowing Immutable borrowing (references): Mutable borrowing: Non-lexical lifetimes (NLL): Lifetimes Lifetime annotations: Lifetime in structs: Lifetime elision rules: Static lifet…