Scale and Responsive Design How to use the ScaleManager for scaling, centering, fullscreen, orientation handling, and responsive resize in Phaser 4. Key source paths: , , , Related skills: ../game-setup-and-config/SKILL.md Quick Start Scale-to-fit with centering -- the most common setup for responsive games: The config object is parsed into a instance which the reads during boot. The ScaleManager sets the canvas element size and applies CSS scaling to fit it within its parent. Core Concepts ScaleManager (src/scale/ScaleManager.js) The ScaleManager is created during the Game boot sequence and…