Security Audit Security is not optional for any shipped game. Even single-player games have save tampering vectors. Multiplayer games have cheat surfaces, data exposure risks, and denial-of-service potential. This skill systematically audits the codebase for the most common game security failures and produces a prioritised remediation plan. Run this skill: - Before any public release (required for the Polish → Release gate) - Before enabling any online/multiplayer feature - After implementing any system that reads from disk or network - When a security-related bug is reported Output: --- Phas…