shader-dev Curated from the MiniMax AI team. What it does GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills. Source - Upstream: https://github.com/MiniMax-AI/skills - Category: How to use This catalogue entry advertises the skill in Open Design so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory: Then ask the agent to invoke this skill by name ( ) or with…