Shader SDFs Signed Distance Functions return the distance from a point to a shape's surface. Negative = inside, positive = outside, zero = on surface. Quick Start 2D Primitives Circle Box Rounded Box Line Segment Triangle Ring Polygon (N-sided) Star 3D Primitives Sphere Box Rounded Box Cylinder Torus Cone Capsule Plane Boolean Operations Union (OR) Intersection (AND) Subtraction (NOT) Smooth Union Smooth Intersection Smooth Subtraction Transformations Translation Rotation (2D) Rotation (3D) Scale Symmetry Domain Operations Repetition (Infinite) Repetition (Limited) Twist Bend Onion (Hollow) R…