SpriteKit Build 2D games and interactive animations for iOS 26+ using SpriteKit and Swift 6.3. Covers scene lifecycle, node hierarchy, actions, physics, particles, camera, touch handling, and SwiftUI integration. Contents - Scene Setup - Nodes and Sprites - Actions and Animation - Physics - Touch Handling - Camera - Particle Effects - SwiftUI Integration - Common Mistakes - Review Checklist - References Scene Setup SpriteKit renders content through , which presents an -- the root node of a tree that the framework animates and renders each frame. Creating a Scene Subclass and override lifecycl…