SVG Character Animation Use this skill when animating character rigs made from SVG parts. Runtime Rules - Animate transforms ( , , , ) rather than layout. - Use timelines for multi-part acting beats. - For SVG elements, use stable pivots ( or correctly scoped transform origins). - In Remotion, do not let GSAP advance with ; drive a paused timeline from the current frame. Browser Pattern Remotion Pattern HyperFrames Pattern Use HTML/SVG/GSAP components with deterministic timelines and validate via the HyperFrames CLI before final render. Quality Checklist - Parts stay connected at pivots durin…