MCP backend Use when: Texture-driven geometry fitting, mesh boundary fitting to atlas masks, UV-preserving contour correspondence, point/landmark deformation, source mask to mesh repair. Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide. Texture-Driven Mesh Fitting This skill fixes the common failure: a texture is mapped correctly, but the mesh silhouette undern…