Texturing UV Mapping Techniques UV Basics - UV Coordinates : 2D coordinates mapping 3D geometry to 2D texture space - UV Unwrapping : Process of flattening 3D geometry into 2D space - UV Seams : Cuts in UV layout to enable flattening - UV Islands : Connected groups of UV faces - UV Density : Consistency of texel density across model - UV Space : 0-1 coordinate space for UV mapping UV Unwrapping Methods - Automatic Unwrapping : Algorithmic UV generation - Manual Unwrapping : Manual seam placement and unfolding - Projection Mapping : Project UVs from different views - Cylindrical Mapping : Wrap…