Three WebGL Game Overview Use this skill for the default non-React 3D path in the plugin. This is not generic WebGL advice. It is an opinionated stack for browser 3D work: - - TypeScript - Vite - GLB or glTF 2.0 assets - Three.js loaders such as , , and - Rapier JS for physics - SpectorJS for GPU and frame debugging - DOM overlays for HUD, menus, and settings Use this skill when the project wants direct scene, camera, renderer, and game-loop control. If the app already lives in React, route to instead. Use This Skill When - the app is plain TypeScript or Vite rather than React-first - the pro…