three.js glTF Loading Load / models and play their animations in three.js, including compressed geometry (DRACO/Meshopt) and textures (KTX2). Patterns target r186 ; preserve an existing project's pinned release unless migration is requested. When to use - Use to import a 3D model, add it to the scene, inspect its node hierarchy, and play baked/skinned animation clips with an . - Use when files are / , or code imports / / from . When not to use: creating the renderer/camera/loop → . Tuning surface look, lights, or shadows on the loaded model → . Authoring/exporting the model itself (Blender) i…